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Some weird reflections


patricksnelgar
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Hey guys (and gals),

Recently completed this tutorial which produced the result in the attatchment (FinalRender.jpg).

I then decided to apply this method of lighting to my own Ferrari 333SP, using the same car paint material as the tutorial (shellac with two vrayMat sub materials).

This produced a problem with reflections (as indicated in the problem.jpg attatchment)

 

Any ideas on cause + how to fix?

 

FYI the odd reflections only occur when viewing from the front.

 

P.S. The material is -exactly- the same as the tutorials'

 

FinalRender.jpg

problem.jpg

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man this renders are so dark that it is hard to understand what's going on, That lighting is not right. For a product visualization you need to show in some ways the shape of your object in this case your car, you need to put some visible lights or self illuminated planes simulating soft boxes around your car to create nice soft reflection that will help to shape your car, everything black around is not right, all what I can see now is the car reflecting it self, and there is nothing wrong with that.

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While I understand your point that the renders are too dark for final production, I have not yet set up the end lighting rig as I am still in the process of modelling the car so all I use is the ambient lighting set up, and I don't want to wait years simply for a test render after moving a line.

Regarding the car reflecting itself, I agree that there is nothing wrong with it, but all the reference images I have there are no reflections visible.

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I agree with Francisco, but I think it will help you to create some plane around your car or a C-line which will make your scene more realistic and studio like. Besides, these planes or C-line will make a good effect on reflections.

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Intriguing you should mention that set-up (I have encountered that tutorial before, just didn't know what it was called).

Also following that tutorial produced very poor results, the lighting was a mix of brown and blue, not the grey scale background shown in the tutorial. But seeing as someone has actually mentioned it as recommended, I will give it a second chance.

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I didn't tell you follow that tutorial, maybe as u said its lighting settings ain't good enough. but yes, the C-line is something like that...

I recommend you to follow this tutorial to create a good studio like scene, once you created that, you can use it for every single object you model.

 

http://cienel.net/3d_studio_max-tutorials/design-a-sofa-in-3d-studio-max/4

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