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Modeling Hanging Element


jbrasmartins
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Hay all!

 

Can anyone please help me with a modelling problem?

I'm using 3dsMax to model, and I have an highpoly model of a bag that I want to hang in a closet, but I want to look at it and "feel" the gravity.

I've tried to use cloth simulator but it just doesn't work with such a heavy poly.

Does anyone have an idea how to go around this problem? Is there any max plugin that can help me?

Thankx in advance.

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I guess it depends on how close you see it and how important it is to have it looking perfect. For a medium to far shot I'd just adjust the model by hand to make it look natural, for close up I'd either look into cloth sims further or remodel it to be as natural as possible and create the model to suit your shot.

 

Dean

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