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3ds Max 2012 crash on import/open


theeastcoastwest
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I just transitioned over to a SSD from my old HDD. The performance increase is comparable to the difference between night and day. My previous HDD made it impossible to use the Realistic Maps with Shading options for material previews. Lags between tasks were unbearable and very disruptive to workflow. I have all my old max files copied to the new SSD and an external drive.

 

Now the problem:

 

When I attempt to open or merge an old file into my fresh install of 2012 on the SSD, I get a crash as soon as the scene/elements load. It took me awhile to figure it out, but the source of the issue was that I had Nitrous set as my display driver. It works incredibly well with my new SSD, but all my old files were saved with Direct3D as the display driver. (option chosen under Customize->Preferences->Viewports(tab)->Choose Driver->Direct3D 9.0.

 

I can import all of my old files fine now, but it requires running in Direct3D. Is there anyway to get around this issue? I would like to be able to use Nitrous and import old files that were saved using Direct3D.

 

Any help would be much appreciated.

 

 

 

Windows 7 Professional 64 bit SP1

3ds Max 2012 64 bit

Nvidia Quadro 4000

2x Intel Xeon 35645

12 gb RAM

 

NEW SSD is a Samsung 256gb

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Thanks for the quick reply. I think I may have solved the issue. I hadn't installed any service packs or product updates since my fresh 2012 install.

 

I applied all of the available updates from the Autodesk site and it seems to work now. It seems as if the second I post a question on here I finally figure out to answer...

 

I agree completely that it must have been an issue with video drivers. I was unaware Autodesk had a list of certified drivers. If I have any more issues I will try that too.

 

 

Thanks

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