Krisztian Gulyas Posted November 11, 2013 Share Posted November 11, 2013 (edited) I created a blend material, because the logo needs to appear in a close up, but it has that square around it. How could I get rid of that? It has a totally black-white alpha channel, but its still noticable no matter how low or high I set the Mix amount, and render time of one frame almost doubled when that logo appeared in the animation. Thought I could just put it on a plane, but the white square is there even then. I'm not really good with animating materials, so I would appreciate any kind of help. Thank you. max 2014 Edited November 12, 2013 by krisztiangulyas Link to comment Share on other sites More sharing options...
Krisztian Gulyas Posted November 12, 2013 Author Share Posted November 12, 2013 Found a solution - checked clamp output Link to comment Share on other sites More sharing options...
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