I created a blend material, because the logo needs to appear in a close up, but it has that square around it.
How could I get rid of that? It has a totally black-white alpha channel, but its still noticable no matter how low or high I set the Mix amount, and render time of one frame almost doubled when that logo appeared in the animation.
Thought I could just put it on a plane, but the white square is there even then.
I'm not really good with animating materials, so I would appreciate any kind of help.