3dwannab Posted May 8, 2014 Share Posted May 8, 2014 (edited) To see what I mean more clearly see the attached jpegs. 1st: Unwrap dialog This shows maps that are associated with the unwrap modifier. 2nd: Those maps then appear in the scene materials in the material/map browser. I can manually go and click remove on each of the maps in the unwrap dialog or click reset texture list which doesn't work 100% of the time. And then they no longer are in the scene material window. So I was wondering why it does this as I would not need those sub-maps in the scene materials window, thus cluttering it up. See maps like checker pattern, UnwrapChecker, edge 1 etc Maybe a script is available to clean up maps associated with the unwrap modifier much quicker than going into every unwrap modifier and resetting or removing the maps? Thanks in advance. Edited May 8, 2014 by 3dwannab Link to comment Share on other sites More sharing options...
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