ABK Posted May 28, 2014 Share Posted May 28, 2014 Hi All, Has anyone encountered this type of error before? I've got over the problem by merging everything into a new scene but would be good to know where the problem came from. Antony Link to comment Share on other sites More sharing options...
Tommy L Posted May 28, 2014 Share Posted May 28, 2014 VRay isnt happy. It may have run out of RAM or there may be a corrupt object in your scene. Sounds like the latter if a merge to fresh scene resolved the problem. Link to comment Share on other sites More sharing options...
Scott Schroeder Posted May 28, 2014 Share Posted May 28, 2014 Follow the standard process for checking your scene. Start removing things from your scene in a logical progression. #1, use an override material to remove any and all materials being rendered. A 128 gray vray material will suffice. Do you still get the error? If so, the error is *probably not in your materials. Move to step 2. *I say probably because the override material only loads at render time. If you truly want to remove materials from the equation, save a copy as a scene and actually apply the vray gray material to everything. #2, turn off all of your lights in the vray global override. Do you still get the error? Yes? No? If you still get the error, it's not in your lights. #3, start turning off chunks of geometry. I usually just throw them onto their own layer so I can keep track of what I just turned off. If after a chunk of geometry gets turned off and the error goes away, the issue probably lies within those pieces. Link to comment Share on other sites More sharing options...
Chris MacDonald Posted May 29, 2014 Share Posted May 29, 2014 Some more info would be good, perhaps post the vraylog.txt? Link to comment Share on other sites More sharing options...
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