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VRay - Black and white render?


leonardothebear
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^Greg^ Perhaps you could find a nicer way to say you found a post not informative enough for your liking. Feel free to ignore things vs. posting insults.

 

To the question:

You would be effectively rendering in B&W if you make sure all materials/textures/lights/environments are at zero color saturation.

 

You MAY have an output filetype option that is grayscale, though not so likely, but if so, that would give a B&W result.

 

But note--rendering either to grayscale or via de-saturated mats, or in color and de-saturating in post, you will want to render to at least 16bits/pixel. A typical render is RGB at 8bits/pixel (8bit x 3 = 24bit color) When you take away the color information, you are left with 256 levels of gray, which is GIF quality. You will get banding in gradations and have a lousy day.

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