robjohnson Posted October 27, 2015 Share Posted October 27, 2015 Hi all, Wondering if anyone out there can solve this small issue! The info: i apply my basic shader material (no maps as of yet, just testing lighting first) to my model. I click render - the materials seem to all have strong reflection on everything, even though i applied a basic 128,128,128 grey VRAY MTL.. My lighting, as it stands: - Vray sun -HDRI spherical map to a VRAY dome -a few Vray planes to my windows pointing in The basic interior lighting setup. I have reset all materials but still, shows up like some black looking leather. Any ideas what could be the problem? oh and if i change all the shaders/materials - e.g to a yellow - i can see this happen in the standard viewport but hit render...same happens. Any feedback would be amazing! Thanks all in advance! Rob Link to comment Share on other sites More sharing options...
robjohnson Posted October 28, 2015 Author Share Posted October 28, 2015 Hi Forum, Not to worry! (If you were:)) - In the render settings there is the global switches and the material over ride was on! Fixed. If anyone else has the same issue; its this. Link to comment Share on other sites More sharing options...
Devin Johnston Posted October 28, 2015 Share Posted October 28, 2015 You need to post your material settings and an image of what your seeing, best guess is you've got reflections turned on in your material. Link to comment Share on other sites More sharing options...
robjohnson Posted October 28, 2015 Author Share Posted October 28, 2015 Thanks for replying, Devin. Just posted my last thread before you posted. Render settings - Override MTL etc. Link to comment Share on other sites More sharing options...
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