jasonvongermeten Posted January 15, 2016 Share Posted January 15, 2016 Hallo! I am wondering if there's a way (without having to do it in post) to apply a glowing edge around an object with a lightMaterial shader. for example, the regular maya materials have a feature called "Special Effects" which has a glow intensity slider, and produces this effect: V-Ray, on the other hand, emits actual light, but doesn't have that nice bloom effect around the edges: Is there a way to get that effect without having to do it in post? Link to comment Share on other sites More sharing options...
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