tianxiaowang1 Posted March 29, 2016 Share Posted March 29, 2016 Video by DEEP LI | Rendered in Twinmotion 2016 | Postpro in Adobe AE https://www.youtube.com/watch?v=ZaCs9_fo-ds Any comments or questions are welcomed! Tianxiao ABVENT Team Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted May 29, 2016 Share Posted May 29, 2016 nevermind Link to comment Share on other sites More sharing options...
tianxiaowang1 Posted May 30, 2016 Author Share Posted May 30, 2016 Hey Francisco, Twinmotion website is https://twinmotion.abvent.com/. Did you try BIMmotion by the way? Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted May 30, 2016 Share Posted May 30, 2016 Yes I downloaded a demo and work fine. The only thing I could not make BIMmotion to respond to the head movements of the Oculus. I am having some problem with the Oculus and windows 10 any ways so later this week I'll try in a windows 7 machine. Any tips regarding Oculus use? I also noticed it does not respond to an Xbox controller, is there any plans to add this controllers in the close future? Thanks. Link to comment Share on other sites More sharing options...
tianxiaowang1 Posted May 31, 2016 Author Share Posted May 31, 2016 Hi, normally BIMmotion can response to the head movements of Oculus. You need to have runtime 0.8 installed (but not 1.3. it is not compatible yet) and have your Oculus turned on, then Oculus will appear as an option in the monitor list. A tip regarding Xbox controller, you need to connect the controller before launching Twinmotion. Otherwise, Twinmotion cannot recognize it. Same for Thrustmaster, Logitech, and PS4 controller. Link to comment Share on other sites More sharing options...
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