laurynasdvareckas Posted February 15, 2017 Share Posted February 15, 2017 (edited) Hello, I'm geting weird colored noise on render elements. What I've worked out thus far this happens where sample rate is at it's maximum or maybe just geometry edges. I'm getting this in raw reflection, raw lighting, raw global illumination, raw total lighting. (raw reflection is fine) RAW total lighting: https://s12.postimg.org/bjxqxlrel/noise.jpg RAW global illumination: https://s3.postimg.org/8zb75cn9f/VRay_Raw_Global_Illumination_0025.jpg Edited February 15, 2017 by laurynasdvareckas Link to comment Share on other sites More sharing options...
ramon acha Posted February 15, 2017 Share Posted February 15, 2017 looks like it may be related to your glass or whatever you have applied in the panels as its just happening there, trees are not getting that weird noise.I'd try overriding a standart vray mat to the whole scene and see if it still happens Link to comment Share on other sites More sharing options...
laurynasdvareckas Posted February 15, 2017 Author Share Posted February 15, 2017 Strange, With white overwrite material everything is fine. But the problem is that i have many different materials that show this kind'a noise. not just the glass. slightly reflective sheet metal with no texture or just a simple material with just a diffuse display also this noise. Link to comment Share on other sites More sharing options...
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