michalvobr Posted June 2, 2017 Share Posted June 2, 2017 Hello guys, I have a GPU rendering based PC and i found an limitation. If I try two simply mirrors and Light between them to achieve something like "infinity mirror" i will get only 3 reflections through GPU, I tried to found something like reflection subdivs, but in CUDA mode i cannot check to use local subdivs, is there another way to increase number of reflections? If i tried to render same scene in CPU (it is not solving my problem, in the real case it will take too much render time, as I said i need GPU (CUDA)), the reflection is real. Bellow you can see what I mean: http://imgur.com/qkKSHtm - Scene http://imgur.com/N39oBr1 - GPU http://imgur.com/agLrj1V - CPU Thanks for your future help, Michael Link to comment Share on other sites More sharing options...
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