Alexandru Pentilie Posted September 1 Share Posted September 1 Hello, as you can see the base of the material the GLASS sits on is white although it's the same SANDSTONE material. I've tried changing the material to its base settings but no fix, not even with other materials, it even shows in ambient occlusion. In past renders that never happened, i dont know how to fix it, I'd appreciate if you can help. Also if you know how I can replicate the GLASS from the last render to have the same characteristics as in this nw one. I accidently deleted the material and can't seem to figure it out the same way. Thank you! Link to comment Share on other sites More sharing options...
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