Hi,
I'm trying to put mirror material on curved surface (window).
It keeps display the triangles structure of the curve.
Please any advice how to avoid this and get smooth surface as mirror should be?
Also attached current rendering output.
Regards,
So textures on curved surfaces have always been funky in Sketchup, and I can't seem to get this one to work properly. The problem is that I'm working with a cylinder with two different radii at each end. So the typical method of mapping a texture to the cylinder surface results in the texture being rotated from a point and curves up as it wraps the shape.
Any thoughts on how to make this work? Here are samples of the shape and the texture.