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Found 3 results

  1. Hi all, I am trying to add and assign a custom button (SVG or PNG file set) to apply to my new custom toolbar. I've looked over these links: https://www.reddit.com/r/3dsmax/comments/1c0p49p/how_do_you_use_svg_files_as_toolbar_icon_buttons https://help.autodesk.com/view/MAXDEV/2025/ENU/?guid=GUID-6E21C768-7256-4500-AB1F-B144F492F055 But I just can't get it to work. All I want to do is import a custom icon so I can use it in my custom toolbar. Does anyone know how to do this? Ultimately I want to import multiple buttons as I plan on heavily customizing my toolbars. Can someone outline exactly how I can accomplish this? I would really appreciate some help. Thanks! Jay
  2. HI guys, I just faced a very strange error. Having shut down my max around half an hour ago, i restarted it to find out all my custom toolbars/script buttons and customized keyboard shortcuts have disappeared. Basically, max seems to have reverted back to its base state, the one you get right after fresh install. Also, it wont let me save any customization with the following error everytime i close 3dmax now : Unexpected error - Save scheme System.NullReferenceException: Object reference not set to an instance of an object. at MaxWpfContent.SaveRibbonConfigCommand.SaveConfigurationFile(String schemeConfigFilename) Please help! I am completely lost. It has also removed any textures/maps which were linked. Basically, all my texture slots are showing empty jpg slots I am using 3dsmax 2013 64bit :eek: PS : I cannot find my custom saved schemes/shortcuts either
  3. I’ve done a bunch of editing and customization to my Quads and Menus (*.MNU) file and now nothing happens when I click or right-click on the viewport mode in the top left corner of the screen. Does anyone know the command or section in the *.mnu file that I must have goofed up to make this happen? Thanks! Joel
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