Hi, I'm currently using Multiscatter for my scene, and when I render I can see lots of flickering, but I can tell that it's not caused by the irradiance map, because everything else is perfect, except the geometry scattered by multiscatter, which flickers allot, like changing the position of the objects on every frame. I used multiscatter many times before in the past, never happened before.
Has anyone experienced something like this before? Any fix for this?