Jump to content

Search the Community

Showing results for tags 'igrass'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • CGARCHITECT.COM
    • Forum Rules
  • MAIN FORUMS
    • General Discussions
    • Hardware and Technical Discussions
    • Off Topic
    • Pro Plan Members
  • VISUALIZATION GALLERIES
    • Architectural Visualization Gallery
    • Work in Progress (WIP)
  • SOFTWARE
    • 3ds Max
    • V-Ray
    • Other Renderers
    • Other Visualization Software
    • CAD Software
    • Post Production Software
    • VR/AR/MR/Real-Time
    • Vegetation
    • Color Management
  • MISCELLANEOUS
    • New Member Introductions
  • SITE FEEDBACK AND SUGGESTIONS
    • Comments and Feedback

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Display Name


Country

Found 1 result

  1. Hi Everyone. I have an issue regarding an animation with grass. I am using Vray, multi scatter, and a igrass scene(which is a file that is pre built to use randomized grass..fantastic looking stuff ) However, I am having an issue with crawling in the animation. I have done numerous test in AA and materials and I cant seem to figure this one out. Any suggestions would be great, especially if you have resolved this issue before. The guys over at rendering.ru, in a forum, said this was a Vray issue. Things I have tried that didnt improve: increased subdivisions in reflection/refraction AO off and on Area instead mitchell-Netravali more baked frames on the IrrMap along the path a default vray mat gray on the grass I will say that when I export the video out at as an mp4, the compression helps to blur the grass. But of coarse quality is lost over all with too much compression and whats the point. Ron
×
×
  • Create New...