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Found 2 results

  1. Hello Everyone, Check out this FREE New course/tutorial :https://jamiecardoso-mentalray.blogspot.com/2019/03/3ds-max-vray-automotive-studio-lights.html In this video course/tutorial users are taken through the methodical process of setting up the 3ds Max scene, apply the vray carpaint shader, the glass material , plastic, metal , falloff material, vrayblend material, dust & scratches , rubber, etc Furthermore, there will be a step-by-step process of creating professional studio lights using vraylight objects , vraysoftbox shader, HDRI reflections , v-ray exposure controls , rendering settings , LUT files, reflections , highlight glossiness, refractions, fresnel, vray multimatte elements, vraylightselect , specular, raw reflections, vray displacement , uvw maps , sample rate , and much more. I really hope you find it useful, like and share it . Kind Regards Jamie
  2. Hey, So I am loving Slate and all the new features but have I missed it or is there now no simple way to say save all the materials in a scene to a .mat In the old material map browser you had the option to save as for scene active slot material editor selected which allowed you to save a material or all materials to a .mat directly. The only way I can see to save all the scene materials to new material library is to create new group import them all in individually and then save as. Or to individually add them to an existing .mat you have open. Please tell me I have missed this option somehow???
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