Hi you all!
I use Skecthup with Vray to render 3d. I would like to get a metal fabric aspect for a material.
I used a texture, diffuse (with transparency) and reflection layer. For reflection I utilized 2.0 for TextFresnel options (IOR) and 1 for Glossiness.
In preview mode the material used looks good, as I would want to see it.
But the material seems to not have the same performance in rendering.
I attach an example of render and material preview.
The objects with this material are solid components, with a thin depth (2 cm).