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Found 4 results

  1. Hi everyone. I've graduated recently from Architecture and I have been using Blender and Cycles since 2 years or so. Now I'm moving to the GameDev workflow, adding Rhinoceros, the Allegorithmic suite and UE4 to the mix. But I'm still struggling with the UV unwrapping process, especially exporting meshes from nurbs, which I'm trying to solve with Blender. I'll be happy to share what I know with you guys. Thanks!
  2. Studio/Institution: Uveastudio Client: Progresiva Arquitectos Genre: Residential Interior Software: 3dsMax Vray Ps Website: http://www.uveastudio.webs.com Description: [ATTACH=CONFIG]44624[/ATTACH]Greetings I present one of my past work and I hope you like your comments.
  3. Studio/Institution: 3D arquitectura Client: CARZA Genre: Residential Exterior Software: 3DS Max - V-Ray - Corel Photo-Paint Website: http://www.3darquitectura.com.mx Description: We did this image about a year ago, and i do some post recently. After some light testing we choose a morning mood with long and soft shadows, but we increase the contrast a little for a more dramatic sense. C&C are always welcome!! Greetings from Mexico!!
  4. Studio/Institution: redo [arquitectura+rendering] Client: TAG00 Genre: Residential Exterior Software: 3dmax, vray, psd Website: http://redo.com.mx/ Description: any comment are welcome..! thanks
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