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Found 4 results

  1. If I edit an OBJ after importing it into another scene, the model becomes oddly deformed. The smoothing groups make appear that way at least. What am I doing wrong? Perhaps I should uncheck optimize normals? Does it have something to do with the precision value at 4?
  2. The tutorial uses Onyx Tree for the tree generation, but this material technique works just as well with other tree objects with low-poly opacity mapped leaves. http://alcocer-ramiro.blogspot.com
  3. New TV unit models has been added fully use for architectural and for many purpose and the file in various format so that u can use in various software to download this TV unit model visit http://www.free3dmodelss.com
  4. Hi Everybody, I am completely new to 3Ds Max. Untill now I was rendering small buildings in AutoCAD Architecture (nightmare and very poor results). What amazes me in Max are very realistic trees and plants (I have never used .3ds or .obj, all finishes I have done in Photoshop). I have some library of objects (.obj) but I am clueless how to apply materials to get realistic leaves, flowers etc. Could somebody help me, please?
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