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Found 2 results

  1. Hi to all expert Vray gurus, Advance apologies if this has been resolved before, but from reading the threads i am still unable to resolve this weird glass distortion that I have been getting. Please see attached images. I noticed that this happens only when the glass (with 10 mm thickness) is parallel to the camera's line of sight. I have tested with Fall Off (types and directions) without success. The only way that I could remove this was to have the refractive index set to 1, which is incorrect for glass, and makes the scene look really flat. I am sure your expertise be able to resolve this in no time. I really appreciate your help on this issue, which has been driving me mad. Many thanks in advance. Novice VRay user - Q
  2. Does it mean something to use parallel/network processing for only building caustic maps ? Thanks !
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