I am having some strange issues with the Vray RawLight render pass.
This is what is looks like:
As you can see it seems to be projecting the diffuse map onto the mesh for some strange reason. The small rivets and rustyness are from the texture.
This is happening to ALL my objects lately (it worked in the past, which leads me to believe it's a render setting).
The only thing that should affect rawLight are the lights in the scene!
Please help and thanks in advance!