Hi there super-talented people!
I have a question. From past few days, i have been looking at a lot of glass structures for references on a project.
Whenever i see the refelctions on a cladded wall, there seems to be a certain noise/bump effect on it. here is a very good example.
http://img222.imageshack.us/img222/212/glassupfronteh5.jpg
If you notice, the wires are not reflecting throughout in a straight line over the surface, but they tend to distort a wee bit on the edges and the middle of the individual surface.
Can anyone throw some light on how do i go about to achieve something similar on huge surfaces, where the opposite side of the street appears in a similar fashion on the cladding wall?
I use Vray 2.4 and 3dsmax 2013
Cheers