I am looking to render a sculptural form, with tens of thousands of plastic bottles. I'm using V-Ray Next on Rhino. I can get an individual bottle to render correctly, but when rendering them together I end up with a big glittery blob. With no means of identifying what the constituent objects are.
So I have two questions:
A) If you guys were to approach this, what material and render settings might you use? I'm not concerned with realism per se, more the illustration of intent. And;
B) Aside from using proxy objects, any advice on making the scene more economic?