I am trying to model a bamboo structure in Rhino with Vray, but my texture mapping is not working the way I want it to
I have tried planar, surface, and cylindrical mapping. I've also tried rotating the UVW map and changing the UVW repeat.
I am using my rendered viewport to see how the textures are mapped before rendering in V-Ray. (see screenshot)
What would you recommend to have it look like bamboo?
I am using a simple texture, I've added my file, the texture maps are made with crazybump. I would just control the repeat to get more segments.
Any advice would be useful, I'm getting better at this, but argh, rhino is not great for mapping textures...