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Found 2 results

  1. Hi, I received this rhino file where there is different colored simple v-ray toon materials, no textures. When I render an image, all materials turn out grey with no outlines. Although, if I create a new toon material myself and apply the base material already present in the file everything works well. Any ideas why this might be so?
  2. *See attached image for workflow* I'm exploring non photo-realistic rendering and first up is a "toon"/halftone pattern shader. I'm having trouble getting the black outline to occupy the entire edge of the geometry. There's a weird cut-off on the z axis and no outline closet to the camera. I've tried many different falloff types, falloff directions, and gradient maps. Any thoughts?
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