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Found 2 results

  1. I'm rendering an engineering style animation, and don't really think i am getting any great benefit from the bounced light of GI in vray, with just a big hit in rendering times for prepasses etc. Does anyone have any suggestions for how to light an internal white room with shiny metal vessels and tools, so that it gives the impression of GI, but renders quicker? Should i go back to the bad old days of 4 omni lights of varying intensity, with some vray area lights for shadows? D
  2. Hi everyone, I'm working on a small kitchen scene and I'm having odd "shadows" all over the place. Tried getting rid of it with every trick I know. Still, walls look rather messy. Another weird thing is when I try to back the VraySun light with a basic Vray light as additional light source, I get black screen.(?) Can't say I had this experience before, but if anyone has idea what may be the cause - I'd appreciate it. Cheers! TKM
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