enas satir Posted October 12, 2009 Share Posted October 12, 2009 ok.. i asked this before like 2 days ago.. but i guess ma question was missunderstood.. so am rephrasing it.. >>am working on a scene.. n vray.. and using a sky image for the environment..but when i hit render the environment map bleeds into the walls of the building.. why is that?! n is there a way this could be fixed?! Link to comment Share on other sites More sharing options...
danb4026 Posted October 12, 2009 Share Posted October 12, 2009 Could you post an image? What format is the image you are putting in the environment slot? Link to comment Share on other sites More sharing options...
enas satir Posted October 12, 2009 Author Share Posted October 12, 2009 hey.. thanx for the quick reply.. alright... this is the rendered image.. u can see the environment map bleeding through the red mass.. it is a jpg format.. Link to comment Share on other sites More sharing options...
LuckyST Posted October 12, 2009 Share Posted October 12, 2009 turn off reflection of the red material, to see if thats only the reflection of your map. also make sure you set the right "type" of mapping for the hdri (sphere) since this looks kinda distorted. Link to comment Share on other sites More sharing options...
WAcky Posted October 12, 2009 Share Posted October 12, 2009 I think you might be confusing the blotchyness with what you think is the sky reflecting onto the building. Try upping your settings or try and different sky and see if the blotchyness remains... Link to comment Share on other sites More sharing options...
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