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Animated curtain following a trail in 3D Max


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I'm making an animation of a curtain following an irregular shaped trail.

A bit of research pointed out that the best approach would be to use cloth, attached to rigid bodies and moved with reactor.

I don't have any clue on how to implement this though, since I'm not familiar with reactor. I found this video already, which points out more or less what I want to do;

 

Can you help me out?

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  • 2 weeks later...

Actually creating a cloth and fixing it to some hooks isn't difficult with the built in cloth generator. Moving the hooks along a curved path and let the cloth act accordingly is already more difficult.

I tried with a path constraint but the problem is that I have to move each hook through a different path constraint controller on the motion panel if I understand right.

 

Is there a more straightforward way to attach the hooks (and the curtain) to a path?

Edited by Mazinger
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