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Prevent crunchy areas on highly reflective surfaces?


dseeley
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I'm having trouble with noise in a vray render when using a highly reflective material and hdri environment map. I like the look of the image but just can't eliminate the last of the crunchy reflection components in the attached image. Any advice? Thanks!

 

sensor-lines-crunchy-note.jpg

norfolk%20reflect%20mat.png

norfolk%20hdri%20map.png

norfolk%20render%20settings%20ref.png

sensor-lines-crunchy-note.jpg

norfolk render settings ref.png

norfolk reflect mat.png

norfolk hdri map.png

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Hi thanks for your reply. Unfortunately no that does not help me. The issue I'm having is not pixelation but rather ultra high contrast on edges within reflections. The map multiplier is turned down to 0.7 so it's not blowout on the hdri.

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