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How would you model this landscape?


andrewrae
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Hi everyone!

 

Just looking for any tips on how you would go about modelling this kind of environment?

 

Best tools, tips, workflows or seen any tutorials similar?

 

I have a rough idea how I would approach it using splines but may be quite time consuming!

 

Also I would be using 3ds Max if that makes a difference haha

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Thanks Justin nice idea! I've never noticed the terrain compound modifier! Just had a play around with it and think that could work! Would be faster than individually extruding each spline once made.

 

Chris, I was initially thinking just how to show the stepped contours, I quite like the stylized look it gives!

 

If i was to make it more smooth and realistic, I would make the splines for the heights then compound conform a relatively high poly plane to the splines, maybe add a noise modifier. I think this would maybe be even easier than having so many stepped contours because it could be done with about 5-10 splines instead the stepped one has about 40 levels!

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