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V-Ray message warning while rendering


philipdutoit
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Hi all,

 

So I've come across this warning while I'm rendering bricks for an interior scene. The material has a bump map and a UV map on it. The bump value is also on default(30).

 

The warning says:

 

"warning: Texture "Map #123" returned an invalid bump normal..."

 

I've googled this quite a few times and haven't reached a solution on it yet. Can anyone help me please? Seeing as this really influences my rendering times.

 

 

Any help will be appreciated.

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Hi Philip

 

What kind of bump map is it? Just a bitmap, or you have a max normal map in there?

Is your bump's texture called Map #123"?

Also what kind of UV are you using? Just box, or realworld scale?

 

If you're using a normal map for the bump, you should stick it in a "VRayNormalMap" instead of the standard max "normal" map.

Also, if you don't have an actual correctly formatted normal map but just a jpg, you should stick that into a "VRayColor2Bump" inside "VRayNormalMap" (in which case you might as well just stick the jpg directly in the bump.

 

Depending on how close you get to the wall, a VRayDisplacement modifier may work much nicer

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Thanks for your quick reply Morne!

 

It's just a normal black & white bitmap. No the #123 was just to help explain. I'm using a box with no realworld scale at the moment.

 

So I tried your method of just sticking the jpg to the "VrayColor2Bump" and then to the vray material's bump slot and it seems to work!

 

Thank you very much!

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