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V-Ray, long time drafts renderings


rubensabou
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I'm quite new with v-ray so I want to know which are the best settings for drafts render? My last draft render took 30 minutes, 640x480px. I'm using a HDRI map in a V-ray Dome light. I have to mention that i have a lot of glass, but the model is quite simple. I tried to get the settings as low as possible. I attached my v-ray settings.

 

My specs:

i7 - 2.7GHz, 2 cores, 4 threads.

Video - 2GB.

RAM - 8GB DDR.

 

Screenshot_4.jpg

Screenshot_3.jpg

Screenshot_1.jpg

Screenshot_2.jpg

Screenshot_0.jpg

draft.jpg

Edited by rubensabou
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Well, glass isn't quick, and you have unfortunately quite weak cpu, it's laptop right ?

Tick sub-pixel ON, it will save you time with lot of reflective surfaces. Also Clamp (either to 1 if you won't be doing drastic post, or 3-4 if you plan), it help you do less AA calculations on edges.

You can alternatively try limiting reflection/refraction bouncing just enough to avoid artefacts, so like 4 for glass, and maybe 2-3 for glossy mats.

 

I would advice to bring the AA min/max back to reasonable ratio of 1/8.

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Some weird glass subdivids? Like 128?

Do you have some displacement in scene?

...

Maybe its just due to HDRI, it takes a lot of ram, and you are only on 8GB, so its swaping, maybe.

 

Subdivs for all glass materials are 8 and 4. No displacement.

For HDRI i used a VizPark HDRI Skydome, so it's big, 200-250 mb.

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