rubensabou Posted July 3, 2014 Share Posted July 3, 2014 (edited) I'm quite new with v-ray so I want to know which are the best settings for drafts render? My last draft render took 30 minutes, 640x480px. I'm using a HDRI map in a V-ray Dome light. I have to mention that i have a lot of glass, but the model is quite simple. I tried to get the settings as low as possible. I attached my v-ray settings. My specs: i7 - 2.7GHz, 2 cores, 4 threads. Video - 2GB. RAM - 8GB DDR. Edited July 3, 2014 by rubensabou Link to comment Share on other sites More sharing options...
Zdravko Barisic Posted July 3, 2014 Share Posted July 3, 2014 Some weird glass subdivids? Like 128? Do you have some displacement in scene? ... Maybe its just due to HDRI, it takes a lot of ram, and you are only on 8GB, so its swaping, maybe. Link to comment Share on other sites More sharing options...
RyderSK Posted July 3, 2014 Share Posted July 3, 2014 Well, glass isn't quick, and you have unfortunately quite weak cpu, it's laptop right ? Tick sub-pixel ON, it will save you time with lot of reflective surfaces. Also Clamp (either to 1 if you won't be doing drastic post, or 3-4 if you plan), it help you do less AA calculations on edges. You can alternatively try limiting reflection/refraction bouncing just enough to avoid artefacts, so like 4 for glass, and maybe 2-3 for glossy mats. I would advice to bring the AA min/max back to reasonable ratio of 1/8. Link to comment Share on other sites More sharing options...
rubensabou Posted July 4, 2014 Author Share Posted July 4, 2014 Some weird glass subdivids? Like 128? Do you have some displacement in scene? ... Maybe its just due to HDRI, it takes a lot of ram, and you are only on 8GB, so its swaping, maybe. Subdivs for all glass materials are 8 and 4. No displacement. For HDRI i used a VizPark HDRI Skydome, so it's big, 200-250 mb. Link to comment Share on other sites More sharing options...
Chris MacDonald Posted July 4, 2014 Share Posted July 4, 2014 Those settings are not a million miles away from my draft settings (in fact, mine are slightly higher quality in places), and I'd imagine a scene like that to have rendered in about a minute or two. I'm with Juraj on this, the processor isn't very quick. Link to comment Share on other sites More sharing options...
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