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Scaling Both Directions On One Axis


danielpierce
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i have an issue with scaling lately in 3ds max design 2015. i want to basically scale something one the z axis, BUT i only want it to go in the positive direction. when i scale uniformly (i've actually tried with all scale tools), it goes an equal distance in both the positive and negative directions. is there a way to fix this so it only goes either just in the positive direction or just in the negative direction? any help/insight is greatly appreciated. thanks!

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  • 2 weeks later...

Alternatively f you turn snaps on you can scale, move, rotate around something you are snapped to. It does take a bit of fiddling to get it to work right but locking your selection does make it easier. Mess with the pivot point center options until it works, I can never remember what option it has to be on but there are only 3 to try.

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