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VRay 3ds Max HDRI Backplate help


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I was trying to render an Indoor scene lit with HDRI. Following some tutorials, I somehow got a good looking render.


With a Vray Dome light loaded with HDRI and the same loaded as an Environment map, I got this.


But I didn't like the background and I wanted to change the backplate with a random image from the internet. So, I replaced the map from environment map slot with a bitmap and I got this transparent, weird render.


What am I doing wrong? What is the correct way to load a backplate?



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