adamsayash Posted October 10, 2015 Share Posted October 10, 2015 Hello, I'm now building my portfolio as I'm still new to CG world, and I'm very curious to know the minimum level of modeling and rendering (Interior rendering in particular) which is acceptable in CG & ArchViz studios in US & Canada! By knowing the minimum level of rendering, I could know how far I have gone and how much improvement I need in order to apply for a "junior artist" position. Thanks! Link to comment Share on other sites More sharing options...
Devin Johnston Posted October 19, 2015 Share Posted October 19, 2015 It's impossible to answer that question since there is no standard by which you can judge the quality of a rendering, you can only judge your work against other artists that you think are better or worse than you. If you want to know what you need to learn to qualify as a Jr. Artist check out job postings for those positions and see if your skills match up. Link to comment Share on other sites More sharing options...
nejck Posted October 20, 2015 Share Posted October 20, 2015 I agree with Devin Johnston over here but maybe guys who've applied for Junior positions could share some of their work they applied with Link to comment Share on other sites More sharing options...
harryhirsch Posted October 20, 2015 Share Posted October 20, 2015 '''the minimum quality of render that's acceptable in US''' well..you can apply anytime - but ask yourself (like in a job interview)...what can you do for the company?...Lots of young artist want to learn in the office but companies are not CG schools. '''I'm still new to CG world''... if you need like 3 weeks for a bad rendering then you shouldnt apply for a Render job...but there are lots of Junior positions, maybe your are good/fast with 3D modelling or hand sketching..? Link to comment Share on other sites More sharing options...
adamsayash Posted October 20, 2015 Author Share Posted October 20, 2015 So the issue is about criticizing my own work comparing to that of the companies I'd like to apply for. In fact I did that but the problem is that the images produced by these companies (on their websites) are products of many employers! not a single one doing all of the modelling, rendering and post-production. Thus, I think the comparison will be a little unfair! and that's why I wanted to see the rendering of the "entry level" which will be accepted as "a part of the team". But I agree with you that "there is no standard" and it varies. well, thanks Devin! Link to comment Share on other sites More sharing options...
adamsayash Posted October 20, 2015 Author Share Posted October 20, 2015 Thanks Harry! Link to comment Share on other sites More sharing options...
harryhirsch Posted October 20, 2015 Share Posted October 20, 2015 Hi again, we know that in some firms(not all companies) several people work on one project, but there are plenty of small ''1 man companies'' where one guy would do everything. Yes, a comparison would be unfair but thats business, an employer will always compair and consider skills and salary expectations. Yes we know that you wanted critics to your renderings and you want people to post ''entry level renderings'' but I think that no one will post such renderings here and say ''this is good enough for us''. Instead of waiting for replies why dont you prepare a proper CV+portfolio and then apply for jobs. if you get negative feedback you can call that employer and ask him why he said no. I can imagine that there are firms that would hire you to prepare the main setup for a renderings etc...Perhaps you have to relocate and the salary will be low...but its worth a try... Link to comment Share on other sites More sharing options...
Devin Johnston Posted October 20, 2015 Share Posted October 20, 2015 Adams your probably not going to find renderings done by Jr. artists on a companies website, those images are going to be their best work and Jr. artists usually can't produce at that level. Like you said they would assist other artists on projects and depending on the studio may not have much to do with the final image. Unless there are some Jr. artists on this site willing to post some of their work you may not be able to get the answers your looking for. If you post some of your work thought we could give you an idea of where your skills stand. Link to comment Share on other sites More sharing options...
adamsayash Posted October 20, 2015 Author Share Posted October 20, 2015 Thanks Devin! I will post some as soon as possible. And I'll be glad if you critique them. Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted October 20, 2015 Share Posted October 20, 2015 IMO you should NOT compare your self with the entry level, you are entry level now, we all were entry level right when we started this business. if you really want to make a profession out of this, you should compare yourself with the top level. It will feel unfair at the beginning, but that's the only way for you to succeed in a profession with thousand of great artist. Besides it is mostly up to your future manager to decide what position fit you better, you are new to this, you think you are good to modeling, or you think you are good to photoshoping, but only after you have worked you can really see you real performance. Yes big companies have dedicated artist for each step in the production line, but all those artist could take the image from zero to finish, they are more talented in some areas, such color correction modeling and so on, but still they can do the whole thing, and they should, that's what made them competitive and made them valuable for theirs companies. You should not think small, thing BIG, try to be the next Bertrand, Guthrie, the next lead artist of MIR or any company that inspire you, if you put your bar too low nobody, believe me, nobody will hire you. After looking at your website, I see you have a good skill to do a whole project, now I only see small projects, I see very crude or minimum post work, still many details missing. If you take a final image of your actual company and you can not make it the same or even better, then you should try to learn a little more from where you are now, if they don't give you an opportunity to do that, then you should look some place else. Your style feel entry level, you may find clients that pay you for that quality, but if you want to learn you need to compare yourself with the best. Best luck! Link to comment Share on other sites More sharing options...
RyderSK Posted October 20, 2015 Share Posted October 20, 2015 if you really want to make a profession out of this, you should compare yourself with the top level Very true. Also, it's not unfair to look and compare with companies's best work on website. Although they too post only the very best crop of their work, you would be surprised to find out some of the very, very best companies in the world (for all styles, I will reference Hayes Davidson, DBox and MIR) use often single artist to take certain projects from start, to very end. The "factory" model, isn't always employed by default, often quite opposite. Of course, even in these cases you're comparing to senior artists with 5+ years of practice in collective where accumulated know-how is shared. But it's the best benchmark to compare nonetheless. Just because you don't compare, doesn't mean you can't apply yet or shouldn't try but it's the best comparison available. There's plenty of work for all kind of levels and good eye and effort can be spotted even on very average work, directors can already sense potential well. Link to comment Share on other sites More sharing options...
adamsayash Posted October 20, 2015 Author Share Posted October 20, 2015 Your words really motivates me! Thank you so much Francisco! But I don't have a website and I hadn't post any of my works yet. I think you might saw another person's website. Any way, thanks! Link to comment Share on other sites More sharing options...
adamsayash Posted October 20, 2015 Author Share Posted October 20, 2015 (edited) Just because you don't compare, doesn't mean you can't apply yet or shouldn't try but it's the best comparison available. There's plenty of work for all kind of levels and good eye and effort can be spotted even on very average work, directors can already sense potential well. I totally agree with you on this! Moreover, the only use of "Comparing" for me was to know where I am now and to answer the question: should I wait until I develop my skills more before applying or should I apply now? as I'm learning (3ds max+vray) by myself and I don't want to lose chances because of "the entry level"! And this leads me to the close loop of: " Employers in CG industry need experienced applicants, but how these applicants be experienced without getting employed! " Edited October 20, 2015 by adamsayash Link to comment Share on other sites More sharing options...
Justin Hunt Posted October 21, 2015 Share Posted October 21, 2015 there is nothing stopping you from applying for any entry level job, certainly you wouldn't or shouldn't be applying for senior level jobs, but that is another matter. At the end of the day junior level jobs are more about the manager or lead artists (or whom ever is doing the hiring) and whether or not they can see the potential in you. Can they see if you have the eye for composition, modelling detail where its needed, lighting and so on. They are not only looking at your portfolio but also how well you will fit within the studio, your willingness to learn and develop or are you a risk to up sticks and leave as soon as you gained certain knowledge, taking their entire library with you, yes it happens more often than we like. There are many jobs advertised for juniors (at junior salaries) that sound like even seasoned veterans would struggle to meet the requirements. There are certain studios who will only hire juniors and treat them like rubbish, expecting them to leave sooner rather than later. The better studios will invest time and money to develop you in the hopes that it will pay off in he long term, these are the companies to work for. On a personal note, I got my way into this game in this way. I feel that they saw something in me, my skills were laughable at the time but my desire was huge. I also feel that for each of those companies I returned the reward for their risk and investment many times over. Now as a senior I still feel the need to continue paying off their investment and in return I am rewarded with good pay, stable employment and professional development. You never stop learning. Link to comment Share on other sites More sharing options...
adamsayash Posted October 21, 2015 Author Share Posted October 21, 2015 I got your point. Thanks Justin! Link to comment Share on other sites More sharing options...
Mario De Achadinha Posted October 22, 2015 Share Posted October 22, 2015 Something important to think about is not only the quality of render but the type of work you do, sometimes a company will be interested in you because you show potential on projects they work on. For example industrial design company likes your work because lots of examples of images of product design or automotive. Make no mistake quality of lighting and modelling etc, is important but first get in the mind of you employer and think about the content they want to see, the rest is practice at using the tools Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
adamsayash Posted October 22, 2015 Author Share Posted October 22, 2015 Thanks Mario! Link to comment Share on other sites More sharing options...
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