carolinebuhagiar Posted December 7, 2015 Share Posted December 7, 2015 I have a quasi semi-circular object than I am trying to shell by 1mm inwards. The lilac object is what I need it to look like, whilst the purple object is what is happening when I do the command. Anyone have any idea why this is happening and if there is a way I can solve it? Thanks Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted December 7, 2015 Share Posted December 7, 2015 flipped polygon?? Link to comment Share on other sites More sharing options...
carolinebuhagiar Posted December 9, 2015 Author Share Posted December 9, 2015 I have tried flipping the normals but it doesn't seem to help. Not sure if you meant something else. Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted December 9, 2015 Share Posted December 9, 2015 hard to tell from that simple screen shot. How did you build the original mesh?? maybe you have a strange corner or something. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now