Jackie Teh Posted February 4, 2016 Share Posted February 4, 2016 Studio/Institution: Sporadic StudioGenre: Commercial InteriorSoftware: 3ds max, vray, photoshopWebsite: http://www.sporadicstudio.com/Description: Hi, here is my recent wip works, i hope you like it. At this stage, i am still thinking of how to get rid of the HDRI horizontal bottom black issue, any idea? Link to comment Share on other sites More sharing options...
heni30 Posted February 4, 2016 Share Posted February 4, 2016 Image has nice lighting but it needs a little more Levels contrast to make the materials read better. Like the ceiling is getting lost. The brick separations are too sharp and dark. You can just composite a landscape strip over the black in Photoshop. Link to comment Share on other sites More sharing options...
Jackie Teh Posted February 4, 2016 Author Share Posted February 4, 2016 Image has nice lighting but it needs a little more Levels contrast to make the materials read better. Like the ceiling is getting lost. The brick separations are too sharp and dark. You can just composite a landscape strip over the black in Photoshop. Hi heni30, thank you for your comments, i will take a look and do some adjustment. Link to comment Share on other sites More sharing options...
Jackie Teh Posted February 4, 2016 Author Share Posted February 4, 2016 some table arrangement update... Link to comment Share on other sites More sharing options...
Jackie Teh Posted February 4, 2016 Author Share Posted February 4, 2016 Some update for today, in this update: - made change to the white wall bricks. - made change to the floor textures. - adjust ceiling textures. - change table cloth color and made random. critiques and comments are welcome. thank you. Link to comment Share on other sites More sharing options...
John Dollus Posted February 4, 2016 Share Posted February 4, 2016 I'd suggest you revisit the composition. At the moment, the eye is leading straight out a window to a likely fatal plunge and the low viewpoint minimizes the viewers involvement. Not the most comforting setting. Link to comment Share on other sites More sharing options...
Jackie Teh Posted February 5, 2016 Author Share Posted February 5, 2016 I'd suggest you revisit the composition. At the moment, the eye is leading straight out a window to a likely fatal plunge and the low viewpoint minimizes the viewers involvement. Not the most comforting setting. Hi John, is this angle ok? Link to comment Share on other sites More sharing options...
heni30 Posted February 5, 2016 Share Posted February 5, 2016 This has so much potential. Two main things - fix the brick. Go to ArchDaily and bring up some cafe/restaurants to serve as a guide. Second thing is the concrete wall. Find another map. That is an exterior wall - you can see the water stains at the top. Link to comment Share on other sites More sharing options...
Jackie Teh Posted February 5, 2016 Author Share Posted February 5, 2016 This has so much potential. Two main things - fix the brick. Go to ArchDaily and bring up some cafe/restaurants to serve as a guide. Second thing is the concrete wall. Find another map. That is an exterior wall - you can see the water stains at the top. hi, thank you for the suggestion, about the concrete, do you mean the right hand side wall which have a black board hanging? Link to comment Share on other sites More sharing options...
heni30 Posted February 5, 2016 Share Posted February 5, 2016 (edited) Yes - it's a little bit rough and dirty (scuffy). I thought those were water stains at the top but I could be wrong. Edited February 5, 2016 by heni30 Link to comment Share on other sites More sharing options...
Jackie Teh Posted February 5, 2016 Author Share Posted February 5, 2016 Yes - it's a little bit rough and dirty (scuffy). I thought those were water stains at the top but I could be wrong. ok sir, i will try to fix it, thank you. Regards, Jackie Link to comment Share on other sites More sharing options...
Jackie Teh Posted February 5, 2016 Author Share Posted February 5, 2016 - fix wall bricks and concrete wall textures. - Modeling meal tray and add in the scene. Link to comment Share on other sites More sharing options...
heni30 Posted February 5, 2016 Share Posted February 5, 2016 It looks much better. Very big improvement with the brick. Link to comment Share on other sites More sharing options...
Jackie Teh Posted February 5, 2016 Author Share Posted February 5, 2016 - change beam to i-beam with rustic metal critiques and comments are welcome. Regards, Jackie Link to comment Share on other sites More sharing options...
adamsargeant Posted February 6, 2016 Share Posted February 6, 2016 some table arrangement update... [ATTACH=CONFIG]53966[/ATTACH] Change the centre piece. In this particular shot which i know is purely to show the layout, the eye is immediately drawn to the plant. I think it looks a bit out of place? Plus, although this shot is to show the layout, it could be a great piece with some nice selective focus. Just take the plant out haha Link to comment Share on other sites More sharing options...
Jackie Teh Posted February 15, 2016 Author Share Posted February 15, 2016 Change the centre piece. In this particular shot which i know is purely to show the layout, the eye is immediately drawn to the plant. I think it looks a bit out of place? Plus, although this shot is to show the layout, it could be a great piece with some nice selective focus. Just take the plant out haha sorry, just saw this reply when i come to update my post, do you mean just take out the plants or replace it with something else? ------------------------------------------------ Some update: 1) add dirt to window glass 2) add coffee slogan 3) add some design to window opening, but the texture don't look right now critiques and comments are welcome. Link to comment Share on other sites More sharing options...
Jackie Teh Posted February 16, 2016 Author Share Posted February 16, 2016 Update Link to comment Share on other sites More sharing options...
Nic H Posted February 16, 2016 Share Posted February 16, 2016 it still looks basically the same as the first image posted looks very blurry and low res, really needs a proper backplate / horizon to make it work plus some more interest in the camera angle lose the 3d text, looks well basic. Link to comment Share on other sites More sharing options...
Jackie Teh Posted February 17, 2016 Author Share Posted February 17, 2016 it still looks basically the same as the first image posted looks very blurry and low res, really needs a proper backplate / horizon to make it work plus some more interest in the camera angle lose the 3d text, looks well basic. Sorry for the blurry and low res images, i set it low because this is still under wip, it will take longer to render if i set it high. i have add another camera angle to show the text, hope you like it. about the background, i haven't decide how should it look like, do you got any idea? Link to comment Share on other sites More sharing options...
andrewmunene Posted April 6, 2016 Share Posted April 6, 2016 looking good.. Link to comment Share on other sites More sharing options...
joshuastephens Posted April 9, 2016 Share Posted April 9, 2016 The second camera angle is not working in your favor IMO. (unless you continue to add realism) I see a great amount of improvement from the first image, but I think this image would benefit from some sort of rays/dust in the air. Whether it is post or not is up to you. There are a lot of repeating elements in this type of rendering and sometimes you need to add these type of things to keep it from looking too cg. IDK if you have already bumped the chairs and table elements around a bit but if you haven't, you should do that. If you have the time, look at how steel beams actually connect to walls like yours, and how the walls meet the floor. I agree about the text, they look like giant perfect cg plastic letters. The lights in your new perspective above the letters are way to blown out, and look fake because they are perfect white circles. Adding some sort of diffuse or modifying them to look as real as the lights above the tables would help. Lastly, the silvery surfaces to at the far end look too boxy and flat. Are they chamfered? Link to comment Share on other sites More sharing options...
Jackie Teh Posted April 29, 2016 Author Share Posted April 29, 2016 Andrew M : thank you. Joshua Stephens: i have attached the i beam photo with i refer and search from internet, hoping you can point out what i change or modify my i beam. sad to know the second camera angle is not working i trying to add realism to this image actually but i know i am slow...i am planning to add rays/dust in the air in photoshop. Do you mean i should add bump map to my material? if yes, i do have bump map in my material, like table wood texture have 0.5 value bump map in the bump slot. May be i should change my plastic text to other kind of material as well. I will find some reference to modify the lights above the letters. and the silvery surfaces at the far end is chamfered with value set to 4 Hoping i will got time to make some change to this image, lot of thing to change, thank you to all the comments and critiques from all the member in here. Link to comment Share on other sites More sharing options...
Jackie Teh Posted May 5, 2016 Author Share Posted May 5, 2016 Thank you to those who have gave me some nice comment and guideline in the cgarchitect wip forum, i hope you like the final piece. here is the link to the final work: http://www.cgarchitect.com/2016/05/loft-cafe Have a nice day. Link to comment Share on other sites More sharing options...
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