michalvobr Posted June 5, 2017 Share Posted June 5, 2017 Hello, I am using a VRay 3.5 for Maya 2017. I expected one issue that i cannot pass over. I cannot create an infinite mirror in CUDA mode. In CPU there is not no problem. I think the problem should be that i cannot set local reflection subdivs in CUDA mode. I have very low CPU vs my GPU (Nvidia Tesla), so in real case i will not render 2 mirrors but parabol in headlamp, so its needed to use a GPU CUDA mode. In pictures bellow you can see what I mean, in CUDA mode I cannot get more then 3 reflections, but in CPU i can reach what i need to have. (Both render was stopped after primary bounce, for example that could be enough) SCENE: GPU: CPU: Could someone help me, to find solution to get same result in GPU (CUDA)? Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted June 5, 2017 Share Posted June 5, 2017 Did you adjust your trace depth?? On the rendering settings windows. Link to comment Share on other sites More sharing options...
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