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Need some help with unwanted light when rendering prepass Irradiance map-3Ds Max


razvanclenci
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Hi Guys,

 

Would really appreciate any help, as this is frustrating me a lot!

I'm trying to animate some LED panels and I'm saving pre-passing the Irradiance maps, as well as using camera path for light cache.

when I render single frames everything seems to be ok, but when using the above mentioned approach, I get some really odd light buildups...

 

Scene is lit by a HDRI dome light and 2 regular Vray plane lights (one warm one cold).

Since the unwanted light appears to mirror those light planes, I think It has something to do with them. But it only happens when I try to render as an animation and not stills.

 

i6nDu -- render

http://www.filedropper.com/2panel10assembly2 -- Max scene

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