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Vray 3.6 Problem with Subpixile mapping and Adaptive Lights


aymanelnashar
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Hi Guys,

 

I started facing a problem ever since I updated to Vray 3.6, when I render glass material with lights in it (light bulb for example) I get a problem with the pixels where the actual light is visible ( it comes out like colorful pixles) I know that this problem happens when subpixile mapping is not checked. the problem is that I cant seem to get Vray to stop ignoring subpixile mapping while having adaptive lights active. my scene have a lot of lights and I need the adaptive light option otherwise it will take too long to render. please help.

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