Kirsten Zirngibl Posted December 21, 2018 Share Posted December 21, 2018 (edited) I have many point cloud objects I'm trying to scatter in 3DS Max 2017 and render via V-Ray. (According to iCube's site, they support all .vrmesh objects for scattering.) I used V-Ray's "OBJ GEO PLY to .vrmesh Converter" utility to convert a .ply point cloud into a .vrmesh. It renders great in V-ray. However, when trying MultiScatter or MultiPainter and using that .vrmesh as a scatter/paint object, nothing shows up in the viewport. When trying to render, Max crashes. Any way I can get this working? And if it's impossible, is there an alternative scattering package that supports point-cloud based .vrmesh objects? Thanks. Edited December 21, 2018 by kirstenzirngibl Link to comment Share on other sites More sharing options...
Kirsten Zirngibl Posted December 26, 2018 Author Share Posted December 26, 2018 Just to follow up, I beat at this some more with trial and error and managed to get this working (somewhat). Hopefully it'll be helpful to someone with the same issue. For MultiScatter: The .vrmesh Display Mode must be set to "point" for Multiscatter to work. However, no previews are shown in the viewport, the scattered objects are effectively invisible there and yet render fine. For MultiPainter: The .vrmesh Display Mode must be set to "bounding box" for Multiscatter to work. Now for the next problem... for both modes, the scatter instance renders black. The only way to get vertex-color-in-the-diffuse-slot-VrayMtl rendering properly is to use the Multiscatter Utility (in the utilities panel) to "generate objects from selected scatters." This is not a good solution though, since I would want to go in and edit my scatters and not have to "bake" them out all the time. Would really hinder my workflow. Any thoughts on that one? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now