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Sandking

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  1. I actually use Archimesh. It's a great addon.
  2. I don't use VRay, I mentioned it before. I use HDRI here with mix of sun lamp. Abour blur on wood - it's all about finishing - I prefer not coated wood without high reflections.
  3. Some more work in progress with lower sample renders. Need to do more post production especially with food on the table. Also perspective in one of them is still wrong and view outside the window will be corrected. First one is still not my favourite, but the second is slowly coming to life.
  4. From where do you get your 3d books models? And second, propably more important question - from where do you get full covers (ie - front, side, back in one image)?
  5. This forum is soooo frustrating. I just wrote a long reply and it's gone.... WTF? :| Anyway - I agree with all your remarks and are quite helpful but some questions. Is there any difference when setting metric units in Blender? I assume 1 BU = 1 m and that's all. I will use HDRI but to be honest only today I found out a good node setup for it and I still seek for good free ones (I don't have budget now to get commercial but I'll be there sometime, let's hope, soon). What do you mean by not adding artificial lights? Like turned on lamps and such? Because where I look they add emission planes in the windows to add more light into rooms? Thanks for the great input (as I said - my reply was longer but the forum ate it :/ ).
  6. I think I'm not through admin acceptation to post freely so my posts don't come up in time and it looks like I'm not into it :/ Jay - I'm using 24 or 26 mm lens here as it were the one I read is best for shooting wide angle interiors for property sellers. But maybe you got something here. Issue is that I can't get much farther away as the camera is next to the doors so I decided to use wide angles. I will be doing tests and posting them here. It's my first real interior and to be honest I never realized how overwhelming it is compared to exteriors and it's irony that I'm stuck on something I always imagined would be easier. p.s. Looks like I'm unblocked and can't post instantenously. NOW I CAN ACTIVATE SPAM BOTS!!! Just kidding Zdravko - I'm afraid adding too much stuff not to overclutter the scene but I'll definitely add something. I was thinking about making a 180 degree change (literally). I'm using Blender but I'll check out your suggestion about sun. p.p.s. Ok, it looks like I can't post links to images, that's why my posts were filtered :/
  7. I think I'm not through admin acceptation to post freely so my posts don't come up in time and it looks like I'm not into it :/ Jay - I'm using 24 or 26 mm lens here as it were the one I read is best for shooting wide angle interiors for property sellers. But maybe you got something here. Issue is that I can't get much farther away as the camera is next to the doors so I decided to use wide angles. I will be doing tests and posting them here. It's my first real interior and to be honest I never realized how overwhelming it is compared to exteriors and it's irony that I'm stuck on something I always imagined would be easier. p.s. Looks like I'm unblocked and can't post instantenously. NOW I CAN ACTIVATE SPAM BOTS!!! Just kidding Zdravko - I'm afraid adding too much stuff not to overclutter the scene but I'll definitely add something. I was thinking about making a 180 degree change (literally) and do shot like this I'm using Blender but I'll check out your suggestion about sun.
  8. Studio/Institution: private Genre: Commercial Interior Software: Blender Description: Hi, I'm not very good at interiors and to be honest I feel like I'm going in circles and getting frustrated not doing much progress. I just don't know how much stuff should I add, what angle should be better and such. I know I need to add more details, kitchen stuff and such but I just don't feel the composition. I don't know if the issue is specific space here or my lack of imagination. In the entry image I changed some stuff - camera front view, some painting on the wall, pro design wooden bench and such but still I'd like to hear some feedback.
  9. Everything has its price but personally the last thing I'd do is a slaughterhouse.
  10. I'm just using native dxf import and I find quite ok after you've merged all doubled vertices. I might have a look at AccuTrans though.
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