Jump to content

cafric1

Members
  • Posts

    21
  • Joined

Personal Information

  • Country
    United_States

cafric1's Achievements

Newbie

Newbie (1/14)

10

Reputation

  1. This is very interesting! I wasn't even aware of GE Studio. I'm looking forward to experimenting as well. Keep up the good work!
  2. While yes the lighting can really mess you up, I think my biggest issue with the first two are the placement of people. You packed so many in there that I can no longer see the space. The third one looks the best, but it looks like a combination of better lighting on the 2D people as well as better placement.
  3. IrisVR is very simple and easy to do. However it is now a paid fee (monthly I believe?). I didn't use it enough to justify the fee myself. I then found InstaVR which is free, but a little wonky to set up. Still not a bad alternative though. I'm not sure if it is still free though.
  4. Yes you can set up styles in InDesign to objects, but the styles are nothing like those in PS. I'm not sure what you're overall trying to achieve, but it's probably best to just do a batch in PS and insert them into ID. Templates can be set up on a master sheet in the pages window, then right click your pages and apply the template. This probably isn't much help, but good luck.
  5. The only thing that really bothers me is the heavy AO at the top where the cabinets hit the ceiling. It's too much.
  6. I'd like to add that it's the scene that makes it look unrealistic to me, not necessarily the building. A lot of the renders you see on here are new modern buildings placed in a desert, or a forest, etc. I don't really see any of those types of buildings in real life so it doesn't destroy the fantasy if they're placed in remote locations like I mentioned. In your case, that's a type of building I've seen before many times, and always in an urban setting. I see that render and I expect to see other buildings around it. It has roads, sidewalks, and even crosswalks suggest there's going to be some foot traffic, but... there is nothing around. There's no context supporting that it's a real place, and that's what destroys the image in my mind. The setting so out of place for me.
  7. I've bought Geil before and have had no problems with it. That computer is over 8 years old, and have had no issues with that ram for what its worth.
  8. I voted, but it was tough since I couldn't vote them all bad. Try and come up with more.
  9. Make sure to scale the shape up since it will get smaller when you extrude it into the distance. If you're worried about distorting the shape onto the wall and would rather it be a perfect circle as an optical illusion, then u have to have to select your wall, turn on snaps, and cut over that spline shape. Then it will be perfect from that perspective view only.
  10. Ah, nice! I NOW remember I stumbled onto that thread awhile ago before I had this problem.
  11. [ATTACH=CONFIG]47404[/ATTACH] I'm not sure how to get rid of these. I had it rendering fine and then must have changed a few settings, but now there appear and I don't know why. I'm using: Adaptive DMC 4 min 1 max Mitchel-Netravali Adaptive Amount .85 Noise threshold .002 Vray Sun and Sky
  12. Podium would constantly crash for me so I went on to learn max. (still learning, btw.)
  13. My only guess was that either you accidentally increased your map width, but not the height, or your UV map isn't correct.
  14. cafric1

    Red Textures?

    Turns out, it renders find using the default max frame buffer, but looks dark and red with the vray frame buffer enabled.
  15. cafric1

    Red Textures?

    Hey, I'm having a problem with this wood coming out very reddish. As you can see from the PS file and the preview its quite brown. I've tried different color modes, different environment exposures, but get the same result. Any ideas at to why? I'm just using a vray sun with default settings, and a vray physical camera with default settings.
×
×
  • Create New...