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ismailrebbane

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    Morocco

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  1. You need a plan. All websites online look good nowadays! But that's not enough. You need to think of it as an Online Business. I agree with Juraj, on several points, especially the one about SEO, it's not relevant it all today. google just changed everything! What shows on the first google search page, is 100% relevant to the user! Not with SEO effort! but Quality Content only. Based on backlinks (60% I guess, especially when an authoritative Website link to your content), shares, comments.. etc Creating, Remarkable Content that adds value is the way here. as this is what makes people share your content. There is also, Sharing tutorials and Case Studies for previous projects. obviously, the clients don't care about this but, it will show that you know what you are doing. Actually, people in the same industry will recommend you as well, Because you'll be the first company that pops into their mind when they think of your expertise, but you have to be consistent tho. There are more things that can be done like (Copywriting, Creating Videos for you process etc..), but If you start with a plan to make Remarkable Content, I think you'll be good. You can always Refine your plan afterwards. best, -Ismail
  2. Hi, Thomas, Check this page Out: http://cgalter.com/resources/ You'll find all you need to know about LWF, Multipass compositing etc.. best regards, Ismail
  3. Hi Jair Gal, What's you're Dynamic memory limit value? In all cases try to make it to a value of " 0 ", as if it's by defaut " 400 " - the renderer will suffer "a lot", With a value of 0, it will use all RAM while loading geo maps etc. hope that helps, cheers, Ismail
  4. Hi Krisztian, Look at What setup is comfortable for your brain to handle Check these two pages to read more about what can be best for you. 01 - http://blog.sandglaz.com/workspace-productivity-one-large-monitor-vs-dual-monitors/ 02 - http://lifehacker.com/5616859/is-the-multiple-monitor-productivity-boost-a-myth best, Ismail
  5. Hi, I agree with Scott on some of his points, i think it will be wise to have a goal for your portfolio as well. to put things into perspective a bit, let's say that you like to create a portfolio in order to apply to a 3d Visualization Studio. Research First of all, you need to do some research and have a list of studios ( that you'd be so happy if they hire you). This is very important, as it will give you a broad scope about what is it that, you should include in your portfolio, so that they get interested to hire you or do business with you. you should be clear about that, brainstorm all the information about what they do, in what kind of sectors they are in, which country etc... This not only will help you get ideas about what kind of work to create in your portfolio, but also give you the ability to talk with them with a language they understand. when you show studios work that is similar to theirs, quality and genre, they are more likely to to listen to you. Expertise Second, it's okey to use free 3d models, the most famous 3d visualizers do, it doesnt mean you don't know how to model, you just need to do some few things to convey the HR, that you have modeling skills, and yes i know some visualizer that have only one task, lighting and shading, they don't do any modeling! so how you can tell you future employer that you got the skill? here is some ideas, 1 - Tutorials. Making training about the skill. 2 - guest post ( making of). For one of your works, you can add it to your portfolio as well, it will get them an idea about your workflow. 3 - social endorsement. Use linkedin, facebook, forums etc.. things like that Hope this will get you some ideas to start. Best, - Ismail
  6. Sure Dominik, send me a pm and i'll check it out. best, Ismail
  7. Hi Dominik, My answer will be based on the following "From what I've understood, you have the problem is the Edges, you tried increasing the V-ray AA setting in the image simpler and it didn't work, you still get aliasing " you have couple solution, 01 - Decrease AA, and increase the Subdivs If your material subdivs are low, then this method will definitely work for you, as i had the some problem before and it clicked for me! The solution was here in this link from the awesome Fred Ruff> ruffstuffcg.com/journal/de-constructing-vrays-anti-aliasing.html 02 - Changing the Color mapping As you said it's specular, reflection of the lights on the object. Basically this will clump the output, as what you have now is a overexposed value greater than 1, that's why it's aliased, with Exponential color mapping you'll get clean reflections equal to 1. 03 - Multi-pass Compositing This is my favorite method, you can have the specular as a pass and control it's exposure how ever you like. I invite you to see the test. I've done on a personal project using this technique, works all the time. Ex. 1 https://vimeo.com/65478915 Ex. 2 Hope this help Dominik or get you some ideas to find a solution for your problem. Best, Ismail
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