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  3. Hey David, Export the SolidWorks assembly as STEP, IGES, or OBJ files and import them into 3ds Max. Rebuild the scene by importing each part, keeping the layout consistent by bringing in the full assembly first. To handle heavy models, convert complex pieces to V-Ray proxies for smoother performance. Replace SolidWorks textures with realistic V-Ray materials and apply UVW mapping as needed. Use V-Ray Sun & Sky or HDRI for lighting and add V-Ray Plane Lights for interiors. This workflow should keep things efficient while improving the overall quality of the render. and Basically i'am working as a drafter in Solidworks CAD Services firm, if you have any query fill free to ask me.
  4. Hi! The 14-inch M1 Pro MacBook is a powerhouse—great for performance-heavy tasks like video editing or coding. The 1TB SSD and 32GB RAM ensure speed and multitasking. I’ve found its battery life and display exceptional. For Windows, check out the Dell XPS 15 or Lenovo ThinkPad X1 Extreme for similar specs.
  5. Hi I think my first post here. I am interested in seeing others work to learn and post some of my own renders for feedback. My workflow is Sketchup/Twinmotion . I am not sure where to post my work (which forum)
  6. Thanks for the update! The sale sounds amazing—your railclone templates are always a time-saver. I’ll definitely check out www.geometryy.store and use the "BF2021" promo code for the discount!
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  8. Cost of maintaining and refreshing the hardware on these farms has caused us to compare costs with online render farms and we limit our costs to just updating artist workstations. cloudrender.farm has a price guarantee that let's us get the best price on large res renders when they're ready to go.
  9. This scaling issue typically happens because of unit mismatches between Revit and 3DS Max. By default, Revit exports to FBX in feet, while 3DS Max might interpret the units as inches or centimeters, causing the size reduction you're seeing. Here’s a quick fix to try: Check Export Units in Revit (2017): Go to File → Export → FBX Options. Look for the Units section and set it to Meters or the unit system you're using in 3DS Max. Adjust Import Scale in 3DS Max (2016): In 3DS Max, when importing the FBX: Go to Customize → Units Setup. Ensure Display Unit Scale and System Unit Scale match the unit you exported from Revit (e.g., Meters). In the Import dialog, check for the option Rescale and ensure it's enabled. Set the unit to Automatic or manually input the correct scale (e.g., 1 foot = 0.3048 meters). Manual Scaling (if needed): If it still imports small, select the model in 3DS Max, and apply a uniform scale of 10 to bring it to the correct size. Script Solution (Optional): If this is a recurring issue, you can create a simple MaxScript to automatically scale all incoming FBX files by a factor of 10. Let me know if you need more details on any of these steps!
  10. Use a large plane object, place it suitably behind the camera, and apply a nice high-res landscape image to it. Give the material self-illumination. Then you can play with the intensity, or contrast of the image within the material/bitmap settings. In the VRay Object Properties of the plane, uncheck Generate GI and Receive GI. The size of the reflected image will depend on the size of the object, the UV mapping, and the distance from the glass. Have fun!
  11. Relive the highlights of the 3D Awards at the World Visualization Festival 2024, held last October in the vibrant city of Warsaw, Poland! 🌟 This long-awaited video brings you moments from an unforgettable evening celebrating the best in 3D artistry and innovation. From stunning visuals to inspiring winners, the 3D Awards recognized the creativity and talent driving the world of architectural visualization and beyond. Whether you attended the festival or missed it, this wrap-up video captures the energy, passion, and brilliance of this iconic event. Don't miss the chance to celebrate these incredible achievements! 👉 Follow us for more updates and future event highlights! #3DAwards #WorldVisualizationFestival #CGArchitect
  12. Welcome to CGaNews—your weekly roundup of all things CG and architectural visualization! This is our final episode of 2024, and what a year it’s been! - Viz Pro of the Week https://link.cgarchitect.com/vizpro08december2024 - Tutorials Highlight – 2D to 3D Scenes https://www.cgarchitect.com/features/articles/156cba1c-turn-2d-footage-into-3d-scenes - Metal Shaders Tutorial https://www.cgarchitect.com/features/articles/123e0d26-better-metal-shaders-for-studio-lighting - New CGarchitect Tutorial Forum https://link.cgarchitect.com/tutorials - Best of the Week https://link.cgarchitect.com/BestDec08-2024 Don't forget to connect with us on Instagram, LinkedIn, and join our growing community on Discord to stay up to date with all things archviz. We can't wait to see you there! LinkedIn: CGArchitect Instagram: @cgarchitect_pro Discord: Join our community at https://discord.gg/4ye7upDh Don’t forget to like, comment, and subscribe for more updates! Enjoyed this episode? Make sure to like, subscribe, and share to help us continue bringing you the latest archviz news. #CGarchitect #CGaNews #ArchViz #3DVisualization #Vray7 #coronarenderer #3dsmax #BestOfTheWeek #ArchVizCommunity #ArchitecturalRendering #Chaos #davinciresolve
  13. That's odd... I mean, I haven't heard of any issues regarding 2024.3 (but most companies I work with don't trust AD enough to update that often, anyway). I guess the best course of action would be to open a support ticket with AD to see if there are any changes to Revit that they have not highlighted.
  14. Watch the recording of Mike Wojcieszczyk's insightful webinar on VizAcademy's YouTube channel. Discover how to use 3ds Max and Corona Renderer to craft a stunning night-time scene with a snow-filled atmosphere. Don’t miss this chance to enhance your skills and learn from the best! https://www.cgarchitect.com/features/articles/f520d8c4-exterior-modelling-light-night-mood-christmas
  15. Hello! I have searched through the Goo and the only things I can find about this are the typical instructions how to link Revit files in Max. That's not my issue. The options I use are to combine objects that share materials. Otherwise, I'm not using any other options. My issue is this: When I link RVT files from one of my teammates, the objects are all linked to a Helper object and also sit in their own new layer that gets created during the linking process, which is named for the RVT file. Another aspect of the linked RVT is that the objects are NOT editable by default. That is how it should be. However, when I link RVT files from a different teammate - through the exact same linking process - the objects appear on whatever layer was active, plus the objects are not linked to a Helper object, AND the objects are all editable by default. This is NOT how it should be. Does anyone know how to fix this from the Revit side? It doesn't seem like a Max issue, but I could be wrong! 😅 Edit: Just discovered that the files that link correctly are coming from Revit 2024.2 and the ones that aren't working as expected are coming from Revit 2024.3. 🙄 Still hoping it's some kind of setting, or template issue.
  16. Hi there, It’s great to hear that you’re looking to enhance your visualization capabilities for botanic garden designs—plants and trees as the main focus can really showcase the beauty of your work. Both 3ds Max and Vue 6 Infinite have their strengths, and the choice depends on your specific needs: Vue 6 Infinite It’s an excellent tool for creating large-scale, realistic natural environments. Vue is especially strong for handling detailed ecosystems, atmospheres, and vegetation, which might align perfectly with your focus on plants and trees. It integrates well with 3ds Max if you decide to use both in the future, but it can also function as a standalone tool. However, exporting models or scenes from Vue to other software can sometimes require extra steps. Rendering times can be significant, depending on the complexity of your scenes, so make sure your hardware is up to the task. 3ds Max This is the industry standard for architectural visualization. While it doesn’t specialize in vegetation, it can handle plants and trees well, especially when paired with plugins like Forest Pack or GrowFX. It offers excellent compatibility with rendering engines like V-Ray or Corona Renderer, which are widely used for photorealistic output. Since your focus is on creating detailed and specific plant representations, Vue 6 Infinite might be a better standalone option. However, if you want the versatility and broader functionality of an all-around tool, 3ds Max with vegetation plugins is a solid choice. For cost considerations, Vue tends to be more affordable as a standalone option. Also, if you're looking for local Landscaping tucson services inspiration, exploring firms specializing in landscaping Tucson projects might provide insights into what clients appreciate in visualization styles. Both tools have a learning curve, but with dedication, you’ll get there! Start with smaller projects to get comfortable and gradually expand your capabilities. Good luck! 🌱
  17. Hi Asir, welcome to the community! 😊 It’s great to see someone starting their journey into 3D modeling and visualization at your age. Let me help answer your questions: Improving SketchUp Skills Practice is key! Start with simple models and gradually work on more complex projects. Check out tutorials on YouTube (channels like SketchUp School or TheSketchUpEssentials are excellent). Join forums and SketchUp-specific communities to learn tips and tricks from other users. Finding SketchUp Textures You can download free textures from websites like Textures.com or SketchUp Texture Club. You can also create custom textures by importing your own images into SketchUp. Best Rendering Programs Popular rendering software for architecture includes V-Ray, Lumion, Enscape, and Twinmotion. V-Ray is widely used and integrates well with SketchUp. Enscape is great for real-time rendering and easy to learn. For tutorials, check out YouTube, official websites, and platforms like Udemy or Skillshare. Other Programs to Learn Photoshop: For post-processing and enhancing renders. AutoCAD or Revit: For 2D drafting and BIM workflows. Twinmotion or Blender: For animation and more advanced visualizations.
  18. Hi there, welcome to the forums! It’s great to see someone with a background in video games and product design stepping into the world of architecture and rendering. The skills you’ve honed in those areas will definitely provide a unique perspective here. Your approach to learning about architecture by engaging with professionals in the field is fantastic it’s always refreshing to see someone so eager to understand the “why” and “how” behind what we do. As you explore, I think you'll find plenty of parallels between game design and architectural visualization, especially when it comes to storytelling, composition, and user experience. Regarding Lagoa, I'd be happy to hear more about its features and how it compares to other rendering tools we might be using. Feedback from the community is invaluable for refining tools like this, so it’s great to know you're open to input kudos for that! Looking forward to your insights and seeing how your journey evolves. Let’s chat architecture and rendering anytime!
  19. Hi everyone, I’m new here from Tucson, AZ, United States. Looking forward to learning and sharing ideas with this amazing community. Thanks in advance! Best
  20. Hello, I’m currently working on a real-time 3D visualization project for a large architectural design, and I’m considering upgrading my hardware to an Intel server to better handle the demanding computational requirements. I’ve read that Intel servers, particularly those with Xeon processors, offer strong performance for complex workloads. However, I’m curious to hear if anyone here has experience using Intel servers specifically for architectural visualization and real-time rendering. If you've worked with Intel servers in a similar capacity, I’d appreciate any insights into their performance and reliability for projects like mine. Thanks in advance!
  21. In this video tutorial, you'll learn how to render more dynamic and visually appealing Metal Shaders using 3ds Max and V-Ray 7 (applicable to older versions like V-Ray 5, NEXT, and beyond). https://www.cgarchitect.com/features/articles/123e0d26-better-metal-shaders-for-studio-lighting
  22. In this tutorial, the YouTube channel Fusion Brew demonstrates how to transform standard 2D footage, whether CG or live-action, into a dynamic 3D scene. https://www.cgarchitect.com/features/articles/156cba1c-turn-2d-footage-into-3d-scenes
  23. The Autodesk M&E YouTube Channel has recently released a series of tutorials on creating procedural animations with 3ds Max, designed to enhance the realism of any 3D environment. https://www.cgarchitect.com/features/articles/e7b518ff-bring-3d-environments-to-life-with-procedural-animation
  24. In this new tutorial, Autodesk presents a guided tour of the enhanced functionality available in 3ds Max's new color selector. https://www.cgarchitect.com/features/articles/cd0a28d8-the-color-selector-in-3ds-max
  25. Arch Viz Artist just posted a new tutorial on their channel showing how to create an interior scene using 3ds Max and Chaos Corona, from start to finish. https://www.cgarchitect.com/features/articles/4e89f09c-interior-visualization-from-start-to-finish-l-3ds-max-corona
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