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Found 4 results

  1. I have a daz studio skeleton linked with a CAT rig. I made it manually, but I want a simple script that create the orientation and position constraints with the CAT bones for other characters. Can someone help me please? Let me know, to send you the example file.
  2. My rig has 2 problems: 1- The IK is working in wrong direction (knee) 2- The left forearm (twist) broke the mesh in one direction It's not so easy to explain. Please watch this very short video showing the problem https://youtu.be/cgX1M36ox0E
  3. Cut out people are good.. but cut out animals are much better. VIShopper launched free collection of cut out animals and birds. 21 psd files with 7 dogs, 5 cats, 2 swans, 6 doves, 3 seagulls, 14 geese, 2 lambs and 2 goats, plus 1 fish (dead). Go download and cutefy your visualizations!
  4. Hi everyone, I’ve got this Diver character which it has been CAT rigged. Every time I merge him into another scene the whole model messes up. I've tried grouping everything and still it goes all funny. I’ve tried to put everything (Model, Bones, Controls) all on the same layer to see if that makes a difference, but it still messes up. Has anyone ever come across this before? Any ideas, suggestions or comments will be greatly appreciated! Thanks (p.s i'm using 3ds Max 2011) I've attached screenshots or before and after
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