I'm pretty novice at 3ds max and I'm practicing with old projects. At the moment I'm trying to include a model in a photo using the environment. The environment map is set to 'screen' which is meant to prevent the issue with an offset.
Anywho, I can't seem to get the renderer to match what appears in the Target Camera Viewport, and I have for the life of me, no idea why. Any tips and tricks would be super handy.
As you can see, in the camera viewport a road line can be seen at the bottom, and in the render it cannot be seen.
If there's any more info I can provide let me know, and I'll do so asap. Thanks!